Final Form


Hi!  The final version of the game has been uploaded!  If you purchased previously, grab the latest and greatest version now!

Through testing at my own tables and feedback received, I have removed certain things from the game without really changing the game.  Of note:

Removed Boons as they were often forgotten about in my testing, and how to decide them was a bit confusing.

Changed Dodge to Defense, and converted it to a Player Facing roll - so Monsters/Enemies don’t roll to hit any longer, instead the Player rolls to Defend.  

Dropped Archetypes in favor of more and simpler Classes - There are now 12 Classes included by default!

Expanded the Kin options from 5 to 10!

Reworked the EASY/HARD mechanic from modifying rolls to modifying the Target.  Also removed the ‘Gritty’ option as any Referee that wishes to change their base Target can easily do so at their own table, but I’ve found that the base of 12 works really REALLY well

Trimmed the fat a bit in regards to spells, monsters and magic items. 

Removed the separate Saves in favor of just choosing an appropriate Ability Score Test when resisting effects!

Lastly, removed the interior artwork, as one of the artists I was using has recently decided to stand with not so savory members of the RPG community, and I will not support that in my game.

Please leave any feedback on the game here, I’d love to hear from you all!

Rodney

Files

Blood&Gold_pdf_Final.pdf.pdf 8 MB
Aug 13, 2022
Tri-fold_Blood&Gold.pdf
Aug 03, 2022

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